Seventh in my series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This one is from a 3D game featuring the blue hedgehog with the bonus feature of adding a custom avatar. 

I'm interested in the visceral attraction of game technology. I spent many hours losing myself in games and these worlds and characters still fascinate. 

The image starts as a screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game shot is used as background and the ‘atoms’ in the foreground. Finally I run it all through an AI, giving a painterly warp to details. 

Dimensions: 4000 × 6000

James Bloom

SONIC FORCES


Description

A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.

Blockchain
Ethereum
Token standard
ERC-721
Contract address
0x00...cc86
Token
14
DIFFICULTY
77
ENERGY
71
FEATURES
Spin dash
GENRE
3D platform
LIVES
1
POWER UPS
71
SCENARIO
Explosion fallout
Activity
ArtworkPriceFromToTime