Fifth in a series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This piece is based on an RPG where players take on the role of Source Hunters, a kind of white magician. 

I'm interested in exploring the visceral attraction of game technology. I spent many hours losing and finding myself in games and these worlds still fascinate. 

The image starts as a screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game shot is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to details. 

Dimensions: 4000 × 6000

James Bloom

DIVINITY: ORIGINAL SIN


Description

A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.

Blockchain
Ethereum
Token standard
ERC-721
Contract address
0x00...cc86
Token
12
DIFFICULTY
42
ENERGY
33
FEATURES
Soulfourge Restoration
GENRE
RPG
LIVES
3
POWER UPS
77
SCENARIO
Red Prince attacks
Activity
No activity found.