"A Map of Days Past" is a new chapter in the exploration of some themes I keep going back to.
First of all, the unavoidable parallel between the way artificial intelligence reinvents reality and the way our memory does exactly the same, whether it's through hallucinations or dreams (which is why I'd rather define it "artificial memory"). This liminal space between the believable and the implausible makes us skeptical about the machine but it should also make us skeptical about ourselves.
In "A Map of Days Past" this exploration meets the fascination for the night as the liminal place by definition.
The series is imagined as a physical exploration of our memory world, where shreds of places, voices and sounds all blend into a haunting experience.
The series comprises a main piece that leads us on a journey across many of those "places", evoking what could be one story or many stories or no story at all. Maybe one of those dreams that you just can't get out of.
The other pieces in the series are single "places" with their own impossible coordinates in the memory world. Sound design by Andrea Ciulu