Somatic Delusions creates a visually captivating world where the digital body, freed from biological constraints, becomes a malleable, elastic entity defying natural anatomy. Created mostly on handheld devices, animations are born from low-fidelity source material, manipulated through intuitive editing and “pixel infection,” where glitches are embraced as aesthetic choices, deliberately freeing the artist from prior constraints of excessive control.
The work stages a “dramaturgy of too-muchness,” where bodies function as unstable architectures. It interrogates the infinite possibilities of self-replication and reinvention in digital environments, framing identity as a performance of exaggerated, evolving selves. The result is a playful yet sharp meditation on transforming and performing the self in the digital space.